[AMH02]
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Tomas Akenine-Möller and Eric Haines:
Real-Time Rendering, 2
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[AGo96]
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Ken Arnold and James Gosling:
The Java ™ Programming Language, Addison-Wesley, 1996.
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[BKl06]
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Christoph Baudson und Edgar Klein:
Berechnung und Visualisierung von Voronoi Diagrammen in 3D, Diplomarbeit an der Rheinischen Friedrich-Wilhelms-Universität Bonn, 2006.
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[BPR86]
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Günther Blaschek, Gustav Pomberger und Franz Ritzinger:
Einführung in die Programmierung mit Modula-2, Springer Verlag, 1986.
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[Bli82]
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James F. Blinn:
A Generalization of Algebraic Surface Drawing, ACM Transactions on Graphics, Vol. 1, No. 3, July 1982, Pages 235-256.
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[CDG89]
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Luca Cardelli, James Donahue, Lucille Glassman, Mick Jordan, Bill Kalsow and Greg Nelson:
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[Ecma363]
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Ecma International:
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[EMu90]
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Herbert Edelsbrunner and Ernst Peter Mücke:
Simulation of Simplicity: A Technique to Cope with Degenerate Cases in Geometric Algorithms, ACM Transactions on Graphics, 9(1), 1990, Pages 66-104.
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[ESh96]
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Herbert Edelsbrunner and Nimish R. Shah:
Incremental Topological Flipping Works for Regular Triangulations, Algorithmica 15, 1996, Pages 223–241, First published in: Proceedings of the 8th Annual ACM Symposium on Computational Geometry, 1992, Pages 43–52.
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[Ero95]
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Ana Maria Erosa:
A Goto-Elimination Method and its Implementation for the McCAT C Compiler, Master Thesis, School of Computer Science, McGill University, Montreal, May 1995.
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Paul Fishwick:
Exploring Multiple Visualization Perspectives with Aesthetic Computing, International Conference for Visual Languages and Computing, 2003.
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Leonidas Guibas and Jorge Stolfi:
Primitives for the Manipulation of Generail Subdivisions and the Computation of Voronoi Diagrams, ACM Transactions on Graphics, Vol. 4, No. 2, Pages 74-123, April 1985.
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[Har92]
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Samuel P. Harbison:
Modula-3, Prentice Hall, 1992.
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[JLSW02]
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Tao Ju, Frank Losasso, Scott Schaefer and Joe Warren:
Dual contouring of hermite data, ACM Transactions on Graphics, Volume 21, Number 3, Pages 339–346, Proceedings of ACM SIGGRAPH July 2002.
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[KBH06]
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Michael Kazhdan, Matthew Bolitho and Hugues Hoppe:
Poisson Surface Reconstruction, Eurographics Symposium on Geometry Processing, 2006.
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[Kes10]
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John Kessenich (Editor):
The OpenGL ® Shading Language (Language Version 4.0), The Khronos Group Inc., 2010.
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Donald E. Knuth:
The TeXbook, Addison-Wesley, Reading, Massachusetts, 1986.
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Leslie Lamport:
LaTeX: A Document Preparation System, Addison-Wesley, Reading, Massachusetts, 2
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William E. Lorensen and Harvey E. Cline:
Marching cubes: A high resolution3D surface reconstruction algorithm, SIGGRAPH Computer Graphics, Volume 21, Number 4, Pages 163–169, July 1987.
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Dani Lischinski:
Incremental Delaunay Triangulation, Graphics Gems IV, Editor: Paul S. Heckbert, AP Professional (Academic Press), Boston, 1994.
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[Nel91]
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Greg Nelson (Editor):
Systems Programming with Modula-3, Prentice Hall Series in Innovative Technology, 1991.
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[ORo98]
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Joseph O'Rourke:
Computational Geometry in C, 2
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Andreas Rossberg (Editor):
WebAssembly Specification, Release 2.0,
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Mark Segal and Kurt Akeley:
The OpenGL ® Graphics System: A Specification, The Khronos Group Inc., 2010.
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[TLe94]
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Greg Turk and Marc Levoy:
Zippered polygon meshes from range images, In Proceedings of SIGGRAPH ’94 (Orlando, FL, July 24-29, 1994), pages 311–318. ACM Press, July 1994.
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[WebGL10]
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Dean Jackson and Jeff Gilbert:
WebGL Specification 1.0 Editor's Draft
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[WebGL20]
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Dean Jackson and Jeff Gilbert:
WebGL Specification 2.0 Editor's Draft
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[WGS84]
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National Imagery and Mapping Agency (NIMA):
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Niklaus Wirth:
Programmieren in Modula-2, Springer Verlag (Übers. d. 3
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